Snake on Playstation Mobile is my first game to be published with my name (ok, Carrot Creations) on it. Having owned a Nokia 3310, I too spent many bus trips and lunch breaks at school trying to beat my own high score time after time. During my 2nd year at uni, I even made a small multiplayer version of snake on the Playstation Portable. During the final year of uni, the Playstation Mobile SDK was released as a free beta, and I wanted to have a crack at creating something, as a break between dissertation panic. Stumped at what to do, I decided to port my Snake game across from PSP to PS Vita. What was first a fun little side project has now become a full PS Mobile release, racing to 1000 copies sold in under 10 weeks. 1 of those sales did include me mind.

There isn’t much else to say about this classic; lots of levels, 4 difficulty settings, 2 game modes and 1 little game. Made by me :-)

Download Snake on PSM




My second ever release was a classic I remember wasting hours on at school; the Helicopter game. Having gained permission from David McCandless, I started working on a prototype when I was unwell one day, effectively started by ripping my previous Snake game to pieces. The whole game took just 2 weeks to create, as I wanted a quick easy project to do over Christmas. The game was finally released on March 12th 2014, reaching 900 sales in just 2 months.  I really enjoyed learning about how this game works, and an approval rating of over 70% on PSM shows that gamers are enjoying it too!

Download Snake on PSM





With Snake now out in the wild (ber dum tish) and helicopter taking flight (I’ll get my coat) I’ve started work on a second project. This one is a much more ambitious project compared to my previous 2, and I hope to blog as I go up and down on the rollercoaster that is games development…..stay tuned!!